Phillip Cornish - Head of Design Technology - firstname.lastname@example.org
Design creates culture. Culture shapes values.
Values determine the future
Robert L. Peters
Our aim in Design Technology is to develop students who can be creative thinkers, who can make decisions, make mistakes, learn from the consequences and enjoy this process. They will learn to consider the impacts of their designs on society and the environment, now and in the future. We hope that students will gain qualifications that will give access to different creative and practical career pathways. Students will be given opportunities which allow greater independence, challenge and interest. Afterschool clinics offer students face-to-face quality time with teachers to extend and support the more challenging projects.
In Design Technology pupils combine practical and technological skills with creative thinking to design and make products and systems that meet human needs. They learn to use current technologies and consider the impact of future technological developments. They learn to think creatively and intervene to improve the quality of life, solving problems as individuals and members of a team. Working in stimulating contexts that provide a range of opportunities and draw on the local ethos, community and wider world, pupils identify needs and opportunities. They respond with ideas, products and systems, challenging expectations where appropriate. They combine practical and intellectual skills with an understanding of aesthetic, technical, cultural, health, social, emotional, economic, industrial and environmental issues. As they do so, they evaluate present and past design and technology, and its uses and effects. Through design and technology pupils develop confidence in using practical skills and become discriminating users of products. They apply their creative thinking and learn to innovate.
1 double lesson a week for 20 weeks or 1 double lesson a fortnight for 40 weeks
Tea-light holder with sheet aluminium
Bauhaus photo frame
Sustainable BUG BOX
Electronic CAM cut trophy
Design era textiles pouch
Articulated plywood LED cluster lamp
3 lessons per week.
AQA Design & Technology with a focus on wood-based materials.
Sustainable & collaborative design
Anthropometrics & ergonomics
Practice for N.E.A. Personal hygiene
Non-exam assessment sections A&B
Topic learning & tests
Non-exam assessment sections C to F
Exam revision and practice
Homework is set in KS4 to develop understanding and support classwork.
Revision for topic tests
Design work for projects
Research for NEA sections A&B
Exam Practice Workbook
BBC Bite-size revision resources